.
.
9.0000
85.0000 1
LogicalTypeHealed
LogicalTypeValidSharpshoot LogicalTypeNeededForVictory LogicalTypeHandUnitsAutoAttack LogicalTypeLandMilitary LogicalTypeScout
LogicalTypeValidSPCUnitsDeadCondition LogicalTypeGarrisonInShips
LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRangedUnitsAttack
LogicalTypeMinimapFilterMilitary ConvertsHerds
AbstractRangedInfantry Ranged
HasBountyValue
AbstractCavalryInfantry CountsTowardMilitaryScore UnitClass Military Unit
AbstractArcher AbstractInfantry CollidesWithProjectiles ApplyHandicapTraining CorpseDecays
ShowGarrisonButton DontRotateObstruction ObscuredByUnits Tracked
Stop Garrison Delete chukonu.tactics
BuildingAttack 3.000000
Siege 3.000000
.
DefendHandAttack 6.000000
Hand 1.500000 2.000000
2.000000 2.000000
0.750000 0.750000
DefendRangedAttack 5.000000
远程攻击伤害,必须配合所有攻击数值,否则容易死机 Ranged
2.000000最小攻击射程 16.000000最大攻击射程 3.000000 2.000000
2.000000 2.000000
0.750000 0.750000
MeleeHandAttack 6.000000
Hand 1.500000 2.000000
2.000000 2.000000
0.750000 0.750000
.
.
StaggerHandAttack 6.000000
Hand 1.500000 2.000000
2.000000 2.000000
0.750000 0.750000
StaggerRangedAttack 5.000000
远程攻击力,必须配合所有攻击数值,否则容易死机 Ranged 2.000000 16.000000 3.000000 2.000000
2.000000 2.000000
0.750000 0.750000
VolleyHandAttack 6.000000
Hand 1.500000 2.000000
2.000000 2.000000
0.750000 0.750000
VolleyRangedAttack 5.000000
.
.
远程攻击力,必须配合所有攻击数值,否则容易死机 Ranged 2.000000 16.000000 3.000000 2.000000 伤害加成,上面已解释
2.000000 2.000000
0.750000 0.750000
有些兵种和一些建筑物一样,建造时是有数量限制的,就比如说村民是99 1
22806 34132 1
0.4900 0.4900 Protected 4.0000
6.0000 land 18.0000
units\\villagers\\villager.xml Flesh dude
units\\villagers\\villager_icon
units\\villagers\\villager_portrait 10 22814
25708 150.0000 150.0000 14.0000
InvisibleProjectile Civilian 25.0000
99 就是这个
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